Combat Spells
| #
| Spell
| Level
| Type
| Dimensions
| Item
| Item Level
|
|---|
| 1 |
Shock
| 1
| Damage
| 2 x 2
|
|
|
| 2 |
Ice Spray
| 2
| Damage
|
|
|
|
| 3 |
Firebolt
| 2
| Damage
|
|
|
|
| 4 |
Flamesheet
| 3
| Damage
| 5 x 3
| Wand of Flames
| 33
|
| 5 |
Lightning Bolt
| 3
| Damage
| 5 x 3
| Wand of Lightning
| 33
|
| 6 |
Poison
| 3
| Kill
| 4 x 3
|
|
|
| 7 |
Hail Storm
| 4
| Damage
| 6 x 3
| Wand of Hail, Ring of Frost
| 33
|
| 8 |
Sphere of Fire
| 5
| Damage
| 7 x 4
| Sphere of Flames, White Flame Gauntlets, Gauntlets of Justice, Ring of Flames
| 89
|
| 9 |
Thunderbolt
| 5
| Damage
|
| Sphere of Thunder
| 89
|
| 10 |
Static Mesh
| 6
| Damage
|
| Backlash Sash
| 125
|
| 11 |
Pillar of Fire
| 6
| Damage
|
|
|
|
| 12 |
Arctic storm
| 6
| Damage
| 8 x 3
| Sphere of Frost
| 89
|
| 13 |
Freezing Air
| 7
| Damage
|
| Cube of Freezing
| 109
|
| 14 |
Lightning Field
| 7
| Damage
|
| Lightning Cube
| 109
|
| 15 |
Burning Air
| 8
| Damage
|
| Cube of Flames
| 109
|
Non-Combat Spells
| #
| Spell
| Level
| Effect
| Item
| Item Level
|
|---|
| 1 |
Set Santuary
| 1
| Set return location for Sanctuary spell
|
|
|
| 2 |
Protection
| 2
| +15% Defense
| *
|
|
| 3 |
Resist Magic
| 3
| Resist Monster Spells
| Elven Potion *
|
|
| 4 |
Amphibious Essence
| 3
| Breathe Water
| Potion of Respiration *
|
|
| 5 |
Charm of Unveiling
| 3
| See Invisble Monsters
| Potion of Sight *
|
|
| 6 |
Resist Breath
| 4
| Resist Breath
| Dragon's Water *
|
|
| 7 |
Resist Paralysis
| 6
| Resist Paralysis
| Potion of Movement *
|
|
* several items can cast or apply these
Sorcerer Strategies
* Sometimes you will see a big group of monsters that are 'peaced', yet
you really want to get their treasure. You cannot cast a big spell
because you will get the message 'Takes too long to cast while peaced'.
Casting a medium spell that will work while peaced often will
not kill all the monsters and you are likely to take a lot of hits.
You can cast 2 spells in one round. (I think this depends on the size of the spells).
A better strategy is to cast the smallest spell which will
'unpeace' the monsters, then immediately cast a big spell which will
kill all the monsters. For example, encountering 'Silent Eagles' I cast
'firebolt' and then cast 'burning air'. This almost always takes out
all the monsters before they even have a chance to hit you. I also do this with
spectral dragons - first I cast 'ice spray' and then as quick as I can I cast 'freezing air'.
Most of the time this takes out all the dragons. Note that this does not always work.
* this strategy may be disputed by some, but the owner of the wiki claims to have done this many many many times. Some claim that chars get only 1 shot per round.
At lower levels the 'poison' spell is one of the best!